/*
* Poppy Game Engine - https://pgetemplate.googlecode.com/svn/
* -----------------------------------------------------------------------
* Licensed under the BSD license, see LICENSE in PSPSDK root for details.
*
* Copyright (c) 2008 Poppy
*/

#pragma once

#include "MathExportSymbol.h"

namespace PGEMath
{

	typedef struct SVector4f
	{
		float x;
		float y;
		float z;
		float w;
	} SVECTOR4F, *LPSVECTOR4F;

	typedef struct SVector4i
	{
		SVector4i( int xx, int yy, int zz, int ww )
		{
			x = xx;
			y = yy;
			z = zz;
			w = ww;
		}
		int x;
		int y;
		int z;
		int w;
	} SVECTOR4I, *LPSVECTOR4I;

}
